Lumen TCG Consejos

De FSF
Consejos para crear un juego de cartas.

Apoyos

Shard TCG

- Consejos de un creador.

Buen Diseño


My BEST Homemade TCG Design Tips - Talk TCG
0:00 Intro - 0:20 Game Mechanics - 2:07 Divide and Conquer - 3:40 Good and Bad Odds - 7:32 Game Speed - 9:11 Listen to Your Audience, BUT.... - 11:08 Uniqueness vs Plagiarism - 14:30 Repeat and Repair - 16:45 Rule of 7 - 20:16 Scaling Complexity -


Putting Good Design in Your TCG R&D
0:00 Intro - 1:02 Innovative - 3:08 Useful - 4:45 Aesthetic - 6:30 Understand a Product - 7:40 Unobtrusive - 9:42 Honest - 11:49 Durable - 13:03 Consequent to the Last Details - 15:19 Concerned with the Environment - 17:50 Design as Little as Possible


Rare Card System - HTCG Design - Talk TCG - Sistema de Cartas Raras
0:00 Ruining Balance - 0:24 What is Card Rarity - 1:28 The Card Complexity Scale - 3:32 Player Progression - 5:28 Simple Cards in Common Slots


TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D
0:00 Intro - 0:49 Minimize Complexity - 1:29 Boring Cards - 2:42 Designing Cards not the Game - 3:57 Factions - 5:50 Clean Board - 7:50 Negative Space - 10:10 Rarity - 12:24 Cards over Ego - 13:17 Separate Victory and Resource - 15:20 Cost to Deploy - 16:25 Complicate with Cards, not Rules - 18:18 Collecting Cards - 21:39 Card Balance - 23:44 Design Cards to be Loved rather than accepted -


Shots

Evitar el Diseño Complejo de TCG - Avoid Complex TCG Design