Lumen TCG Consejos
Apoyos
Shard TCG
- Consejos de un creador.
Buen Diseño
My BEST Homemade TCG Design Tips - Talk TCG
0:00 Intro -
0:20 Game Mechanics -
2:07 Divide and Conquer -
3:40 Good and Bad Odds -
7:32 Game Speed -
9:11 Listen to Your Audience, BUT.... -
11:08 Uniqueness vs Plagiarism -
14:30 Repeat and Repair -
16:45 Rule of 7 -
20:16 Scaling Complexity -
Putting Good Design in Your TCG R&D
0:00 Intro -
1:02 Innovative -
3:08 Useful -
4:45 Aesthetic -
6:30 Understand a Product -
7:40 Unobtrusive -
9:42 Honest -
11:49 Durable -
13:03 Consequent to the Last Details -
15:19 Concerned with the Environment -
17:50 Design as Little as Possible
Rare Card System - HTCG Design - Talk TCG - Sistema de Cartas Raras
0:00 Ruining Balance -
0:24 What is Card Rarity -
1:28 The Card Complexity Scale -
3:32 Player Progression -
5:28 Simple Cards in Common Slots
TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D
0:00 Intro -
0:49 Minimize Complexity -
1:29 Boring Cards -
2:42 Designing Cards not the Game -
3:57 Factions -
5:50 Clean Board -
7:50 Negative Space -
10:10 Rarity -
12:24 Cards over Ego -
13:17 Separate Victory and Resource -
15:20 Cost to Deploy -
16:25 Complicate with Cards, not Rules -
18:18 Collecting Cards -
21:39 Card Balance -
23:44 Design Cards to be Loved rather than accepted -
Shots
Evitar el Diseño Complejo de TCG - Avoid Complex TCG Design