Diferencia entre revisiones de «Lumen TCG Consejos»

De FSF
Sin resumen de edición
Sin resumen de edición
Línea 25: Línea 25:
3:32 Player Progression -  
3:32 Player Progression -  
5:28 Simple Cards in Common Slots </small>
5:28 Simple Cards in Common Slots </small>
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[https://youtu.be/z8OS0S0QRVA TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D] <br> <small>
0:00 Intro -
0:49 Minimize Complexity -
1:29 Boring Cards -
2:42 Designing Cards not the Game -
3:57 Factions -
5:50 Clean Board -
7:50 Negative Space -
10:10 Rarity -
12:24 Cards over Ego -
13:17 Separate Victory and Resource -
15:20 Cost to Deploy -
16:25 Complicate with Cards, not Rules -
18:18 Collecting Cards -
21:39 Card Balance -
23:44 Design Cards to be Loved rather than accepted -
</small>
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[[CATEGORY:MTGA]]
[[CATEGORY:MTGA]]

Revisión del 06:25 29 oct 2025

Consejos para crear un juego de cartas.

Apoyos

Shard TCG

- Consejos de un creador.

Buen Diseño


Putting Good Design in Your TCG R&D
0:00 Intro - 1:02 Innovative - 3:08 Useful - 4:45 Aesthetic - 6:30 Understand a Product - 7:40 Unobtrusive - 9:42 Honest - 11:49 Durable - 13:03 Consequent to the Last Details - 15:19 Concerned with the Environment - 17:50 Design as Little as Possible


Rare Card System - HTCG Design - Talk TCG - Sistema de Cartas Raras
0:00 Ruining Balance - 0:24 What is Card Rarity - 1:28 The Card Complexity Scale - 3:32 Player Progression - 5:28 Simple Cards in Common Slots


TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D
0:00 Intro - 0:49 Minimize Complexity - 1:29 Boring Cards - 2:42 Designing Cards not the Game - 3:57 Factions - 5:50 Clean Board - 7:50 Negative Space - 10:10 Rarity - 12:24 Cards over Ego - 13:17 Separate Victory and Resource - 15:20 Cost to Deploy - 16:25 Complicate with Cards, not Rules - 18:18 Collecting Cards - 21:39 Card Balance - 23:44 Design Cards to be Loved rather than accepted -