Diferencia entre revisiones de «Lumen TCG Consejos»
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3:32 Player Progression - | 3:32 Player Progression - | ||
5:28 Simple Cards in Common Slots </small> | 5:28 Simple Cards in Common Slots </small> | ||
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[https://youtu.be/z8OS0S0QRVA TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D] <br> <small> | |||
0:00 Intro - | |||
0:49 Minimize Complexity - | |||
1:29 Boring Cards - | |||
2:42 Designing Cards not the Game - | |||
3:57 Factions - | |||
5:50 Clean Board - | |||
7:50 Negative Space - | |||
10:10 Rarity - | |||
12:24 Cards over Ego - | |||
13:17 Separate Victory and Resource - | |||
15:20 Cost to Deploy - | |||
16:25 Complicate with Cards, not Rules - | |||
18:18 Collecting Cards - | |||
21:39 Card Balance - | |||
23:44 Design Cards to be Loved rather than accepted - | |||
</small> | |||
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[[CATEGORY:MTGA]] | [[CATEGORY:MTGA]] | ||
Revisión del 06:25 29 oct 2025
Apoyos
Shard TCG
- Consejos de un creador.
Buen Diseño
Putting Good Design in Your TCG R&D
0:00 Intro -
1:02 Innovative -
3:08 Useful -
4:45 Aesthetic -
6:30 Understand a Product -
7:40 Unobtrusive -
9:42 Honest -
11:49 Durable -
13:03 Consequent to the Last Details -
15:19 Concerned with the Environment -
17:50 Design as Little as Possible
Rare Card System - HTCG Design - Talk TCG - Sistema de Cartas Raras
0:00 Ruining Balance -
0:24 What is Card Rarity -
1:28 The Card Complexity Scale -
3:32 Player Progression -
5:28 Simple Cards in Common Slots
TCG Design 101 on How to Make a TCG - Eric Lang - TCG R&D
0:00 Intro -
0:49 Minimize Complexity -
1:29 Boring Cards -
2:42 Designing Cards not the Game -
3:57 Factions -
5:50 Clean Board -
7:50 Negative Space -
10:10 Rarity -
12:24 Cards over Ego -
13:17 Separate Victory and Resource -
15:20 Cost to Deploy -
16:25 Complicate with Cards, not Rules -
18:18 Collecting Cards -
21:39 Card Balance -
23:44 Design Cards to be Loved rather than accepted -