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::* 05:28:48 Congratulations | ::* 05:28:48 Congratulations | ||
</small> | </small> | ||
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: [https://youtu.be/qZpMX8Re_2Q {{a2|Learn C# FREE Tutorial Course Beginner to Advanced! - 2026 - 12 HOURS}}] | |||
'''TIMESTAMPS''' | |||
<small> | |||
::* 00:00:00 Intro | |||
::* 00:08:22 Course Overview | |||
::* 00:22:06 What is C# | |||
::* 00:23:42 How to get Help | |||
::* 00:26:26 Getting Started Visual Studio | |||
::* 00:33:23 Unity Install and Basics | |||
::* 00:45:07 How the Companion Project Works | |||
::* 00:51:24 Common Errors | |||
::* 01:03:05 Programming Basics | |||
::* 01:10:42 Variables | |||
::* 01:18:11 Variables Companion Project Walkthrough | |||
::* 01:39:17 Data Types | |||
::* 01:56:20 If Statements, Conditions | |||
::* 02:11:24 Switch | |||
::* 02:14:57 Functions | |||
::* 02:30:16 Scope | |||
::* 02:36:15 Comments | |||
::* 02:40:43 Arrays, Lists | |||
::* 02:51:55 Loops | |||
::* 03:06:39 Class | |||
::* 03:21:01 Static | |||
::* 03:29:13 Access Modifiers | |||
::* 03:34:38 Naming Rules | |||
::* 03:39:33 Clean Code Guidelines | |||
::* 03:52:31 Beginner Project | |||
::* 04:03:14 Beginner Summary | |||
::* 04:05:05 Beginner Ending | |||
::* 04:06:09 Intermediate Intro | |||
::* 04:07:51 Intermediate Overview | |||
::* 04:11:20 Visual Studio Shortcuts | |||
::* 04:27:51 Refactoring | |||
::* 04:30:13 Enums | |||
::* 04:38:06 Properties | |||
::* 04:45:04 Multidimensional Arrays | |||
::* 04:52:59 Nested Loops | |||
::* 04:59:33 Recursion | |||
::* 05:05:04 Dictionary | |||
::* 05:13:37 Other Collections | |||
::* 05:19:08 params | |||
::* 05:21:47 Optional Parameters | |||
::* 05:26:33 Value Type vs Reference Types | |||
::* 05:35:45 Struct | |||
::* 05:42:44 Class Intermediate | |||
::* 06:00:40 Interfaces | |||
::* 06:12:19 Type casting, is, as | |||
::* 06:20:41 Switch Pattern Matching | |||
::* 06:23:55 Delegates | |||
::* 06:35:29 Local Function vs Lambda | |||
::* 06:39:06 Events | |||
::* 06:53:43 Generics | |||
::* 07:04:40 Constants, readonly | |||
::* 07:09:24 Exceptions, Try Catch Finally | |||
::* 07:16:28 IEnumerable | |||
::* 07:25:07 Namespaces | |||
::* 07:29:58 Singleton Pattern | |||
::* 07:39:53 Design Patterns | |||
::* 07:44:14 Intermediate Project | |||
::* 08:09:11 Intermediate Ending | |||
::* 08:10:53 Advanced Intro | |||
::* 08:11:45 Advanced Overview | |||
::* 08:19:52 Reflection | |||
::* 08:34:13 Function Extensions | |||
::* 08:39:14 Static Constructor | |||
::* 08:44:28 typeof | |||
::* 08:47:14 nameof | |||
::* 08:51:21 sizeof | |||
::* 08:55:02 default | |||
::* 08:59:51 Expression-bodied Members | |||
::* 09:03:24 Records | |||
::* 09:09:43 Null Conditional Operators | |||
::* 09:14:58 Null-Coalescing Operators | |||
::* 09:21:06 Ternary Conditional Operator | |||
::* 09:23:06 Main and Command Line Args | |||
::* 09:32:41 Nullable | |||
::* 09:38:17 Span | |||
::* 09:44:59 Bitwise Operators | |||
::* 09:53:35 Enum Flags | |||
::* 09:58:28 Preprocessor Directives | |||
::* 10:08:14 ref, out, in | |||
::* 10:20:32 Data Boxing | |||
::* 10:24:29 dynamic | |||
::* 10:32:59 Class Indexer | |||
::* 10:37:28 Attributes | |||
::* 10:43:39 Anonymous Types | |||
::* 10:56:28 Tuples | |||
::* 11:04:39 using, IDisposable | |||
::* 11:09:00 Override Operators | |||
::* 11:19:06 LINQ | |||
::* 11:26:51 WinForms | |||
::* 11:36:23 DLLImport, extern, WinAPI | |||
::* 11:42:51 Asserts, Unit Testing | |||
::* 11:49:05 unsafe, pointers | |||
::* 11:59:23 async await Task | |||
::* 12:13:43 Multithreading | |||
::* 12:30:35 Advanced Summary | |||
::* 12:38:56 Complete FREE Course Ending | |||
</small> | |||
'''COURSE COMPLETE''' | |||
---- | ---- | ||
---- | ---- | ||
Revisión del 09:28 8 feb 2026
Codigo
- 00:00 Introducción
- 01:23 Descripción general y demostración
- 03:45 Creación de la ventana de chat de Unity
- 09:00 Configuración de solicitudes HTTP
- 13:53 Creación del backend PHP
- 17:22 Almacenamiento de mensajes en SQL
- 21:02 Recuperación de mensajes
- 25:37 Creación de una página de administración web
- 29:07 Sistema final y funciones adicionales
- 30:59 La importancia de la resolución de problemas
- 31:45 Cierre
- 00:00:00 Intro
- 00:10:51 Overview
- 00:18:00 Create Project
- 00:30:41 Unity Basics
- 00:45:31 Import Assets, Post Processing
- 00:52:55 Setup Complete, Download Project Files
- 00:54:51 Companion Walkthrough
- 01:01:04 Create Lander
- 01:11:29 CSharp Basics, Player Input
- 01:21:42 Physics Control
- 01:38:47 Terrain SpriteShape
- 01:45:07 Cinemachine
- 01:49:50 Background Sorting Order
- 01:55:11 Landing Detection
- 02:05:20 Landing Pad
- 02:19:29 Score Multiplier
- 02:32:00 Thruster Visuals
- 02:43:15 Fuel Pickups
- 02:52:55 Game Manager Singleton, Coins
- 03:04:05 UI
- 03:26:02 Landed UI
- 03:36:00 Start, Game Over, Restart
- 03:48:11 Levels
- 04:00:41 Zoom
- 04:11:39 Input System Refactoring, Gamepad
- 04:21:50 Touch Input
- 04:28:49 Main Menu, Loading
- 04:53:16 Sounds and Music
- 05:10:15 Classic Game Done
- 05:12:15 Polish
- 05:23:36 Final Game Playthrough
- 05:28:48 Congratulations
TIMESTAMPS
- 00:00:00 Intro
- 00:08:22 Course Overview
- 00:22:06 What is C#
- 00:23:42 How to get Help
- 00:26:26 Getting Started Visual Studio
- 00:33:23 Unity Install and Basics
- 00:45:07 How the Companion Project Works
- 00:51:24 Common Errors
- 01:03:05 Programming Basics
- 01:10:42 Variables
- 01:18:11 Variables Companion Project Walkthrough
- 01:39:17 Data Types
- 01:56:20 If Statements, Conditions
- 02:11:24 Switch
- 02:14:57 Functions
- 02:30:16 Scope
- 02:36:15 Comments
- 02:40:43 Arrays, Lists
- 02:51:55 Loops
- 03:06:39 Class
- 03:21:01 Static
- 03:29:13 Access Modifiers
- 03:34:38 Naming Rules
- 03:39:33 Clean Code Guidelines
- 03:52:31 Beginner Project
- 04:03:14 Beginner Summary
- 04:05:05 Beginner Ending
- 04:06:09 Intermediate Intro
- 04:07:51 Intermediate Overview
- 04:11:20 Visual Studio Shortcuts
- 04:27:51 Refactoring
- 04:30:13 Enums
- 04:38:06 Properties
- 04:45:04 Multidimensional Arrays
- 04:52:59 Nested Loops
- 04:59:33 Recursion
- 05:05:04 Dictionary
- 05:13:37 Other Collections
- 05:19:08 params
- 05:21:47 Optional Parameters
- 05:26:33 Value Type vs Reference Types
- 05:35:45 Struct
- 05:42:44 Class Intermediate
- 06:00:40 Interfaces
- 06:12:19 Type casting, is, as
- 06:20:41 Switch Pattern Matching
- 06:23:55 Delegates
- 06:35:29 Local Function vs Lambda
- 06:39:06 Events
- 06:53:43 Generics
- 07:04:40 Constants, readonly
- 07:09:24 Exceptions, Try Catch Finally
- 07:16:28 IEnumerable
- 07:25:07 Namespaces
- 07:29:58 Singleton Pattern
- 07:39:53 Design Patterns
- 07:44:14 Intermediate Project
- 08:09:11 Intermediate Ending
- 08:10:53 Advanced Intro
- 08:11:45 Advanced Overview
- 08:19:52 Reflection
- 08:34:13 Function Extensions
- 08:39:14 Static Constructor
- 08:44:28 typeof
- 08:47:14 nameof
- 08:51:21 sizeof
- 08:55:02 default
- 08:59:51 Expression-bodied Members
- 09:03:24 Records
- 09:09:43 Null Conditional Operators
- 09:14:58 Null-Coalescing Operators
- 09:21:06 Ternary Conditional Operator
- 09:23:06 Main and Command Line Args
- 09:32:41 Nullable
- 09:38:17 Span
- 09:44:59 Bitwise Operators
- 09:53:35 Enum Flags
- 09:58:28 Preprocessor Directives
- 10:08:14 ref, out, in
- 10:20:32 Data Boxing
- 10:24:29 dynamic
- 10:32:59 Class Indexer
- 10:37:28 Attributes
- 10:43:39 Anonymous Types
- 10:56:28 Tuples
- 11:04:39 using, IDisposable
- 11:09:00 Override Operators
- 11:19:06 LINQ
- 11:26:51 WinForms
- 11:36:23 DLLImport, extern, WinAPI
- 11:42:51 Asserts, Unit Testing
- 11:49:05 unsafe, pointers
- 11:59:23 async await Task
- 12:13:43 Multithreading
- 12:30:35 Advanced Summary
- 12:38:56 Complete FREE Course Ending
COURSE COMPLETE